During 1-on-1 battles, all fighters' attacks deal 1.2x their regular damage, which is done to 'increase gameplay speed.' Additionally, characters can use any ground attack out of a run (e.g. Additionally, when an opponent is launched, their launch speed is the fastest at the start, unlike in previous games in the series. This time, the damage display is in decimal notation, adding a tenth to the number. Players build each other's damage percentage through attacks, and the higher the percentage, the farther they fly when they are hit. As with previous installments, the objective of the game is to launch opponents off the stage.
Ultimate retains the series' basic gameplay elements, with several new mechanics and changes. 2.4 Alternate characters and gender swaps.