unarmed would have a chance to disable depending on the body part hit. also, if someone who actually knows how to do this right reads this, they might decide to do it insteadĬurrently im looking at making unarmed more of a disabler/defensive style while melee focuses more on damage and knockdowns. How about we start a discussion of what you'd like to see? im in a VERY early stage of planning for something to level the field for unarmed/melee and would like to get ideas.